![]() Supposedly, ARKS Operatives explore entire planets to eradicate the Falspawn, but you only see a handful of procedurally generated arenas each mission. It’s a very objective-focused format that keeps things moving quickly at all times, but it loses a lot of the discovery and sense of scale that usually goes hand-in-hand with MMOs. Once you’ve accepted a mission you’ll only see people in your party and a handful of others that may be doing the same mission. Rather than have you explore a sprawling open world of interconnected zones, PSO2 uses a lobby and instance system to congregate players and allow everyone to chat and team up. The conversations that move the story forward are self-contained as story quests from the main quest-giver NPC, which prevents them from slowing down the pace of missions. ![]() All of the missions you go on have a few bits of voice over sprinkled in but otherwise it’s just about plowing through enemies and having a lot more fun as a result. Really, I think the only thing an English server would benefit me for, is the increased English support and affordable cash shop currency.“And so in an unusual but much-appreciated move, PSO2 almost completely removes its exposition from the actual game. You can actually copy-paste to/from the game, so you can use a translator if you need to. Of course, if you are going to talk to people, it's best to learn at least basic Japanese, or speak in very simple English. As long as you are courteous and polite to other players, you're pretty much welcome to play on the JP server, and they will be nice to you in return. It's a shame that it's likely never coming out officially in English, but there is an English patch for the Japanese server which translates the in-game text into English. There are some pretty cool and affordable male outfits, though. Girl clothing obviously costs a lot more, since the majority of players(both male and female irl) choose female characters. It's a god-send since boss fights are so action-packed, and you will need your hands to keep moving/dodging/attacking.īuying cash for the game can be extremely costly due to the marked up prices of Japanese pre-paid cards online, but you can actually buy most of the cash shop items(like clothes) with money you earn in the game. The auto-word system is extremely useful, and you can set it up to do neat things like announce your coordinates for event spawns, to quickly notify your allies to come help. There's also a tank boss that is my personal favorite, where you destroy its' smaller guns and turrets to weaken it, then go for the weak spot. For example, there is one boss which you have to wait for it to go into a specific stance, then shoot it with a turret to weaken it. Some require strategy, timing, and weak points to take down efficiently. If you like boss fights in console games, you will love these. It's really fun and a good way to meet players while in a mission.Įach planet/area of missions has its own big boss as well, which is very fun. Some maps of a mission may be a "party area", where you might run into other parties besides your own, and you ALL cooperate to defeat stronger monsters/bosses. Even if you repeat the same mission, it keeps it interesting by randomly spawning "trials" throughout, where special events or monster spawns might happen, and you can go through a sort of optional mini-mission for extra points. The gameplay is mostly mission-based, but it's pretty unique. ![]() It's small, but still fun to decorate and hang out in. They've also made a change that lets everyone have their own room for free now, instead of paying. I really like that you can switch between third person camera and an(almost) first person camera. I play this on the Japanese server, and I can say that this is probably my favorite combat system in any MMO, with Mabinogi coming in second. ![]()
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